![]() Instead, the blob shadow that appears on the ground will be removed from the game. Character models are normally cel-shaded, so that shading isn't removed. When you disable PE_PRE_DRAW.SHADOW, you're just removing the drop shadows from the characters. Because of this, the shadows that appear on the ground take up a whopping 1GB Video Memory! Why This Mod Works:The game runs on Storm 3's engine, but it was changed to support "DirectX 11" for more enhanced graphics. If you reach the top and it says "Cannot find particle", just press F3 instead. NOTE: If you reach the bottom and it says "Cannot find particle", just press Shift+F3 instead.Press F3 to find and replace nuccChunkParticle and replace it with 0 as shown above.Pres Shift+F3 until you find Draw.nuccParticleRootManager and replace the whole string with 0s as well (Be careful! Do not replace anything else, not even the : before and after.).Press F3 until you find PARTICLE_DRAW_THREAD and replace that whole string with 0 as well (It will appear as. ![]()
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